Game Engine Gems 3 1st Edition by Eric Lengyel (PDF)

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Ebook Info

  • Published: 2016
  • Number of pages: 324 pages
  • Format: PDF
  • File Size: 10.61 MB
  • Authors: Eric Lengyel

Description

This book, the third volume in the popular Game Engine Gems series, contains 22 new chapters that concisely present particular techniques, describe clever tricks, or offer practical advice within the subject of game engine development. Each chapter is filled with the expert knowledge and wisdom of seasoned professionals from both industry and academia.The book is divided into four broad categories pertaining to game engine development:Graphics and renderingPhysicsGeneral programmingCharacter control and artificial intelligenceThere is also a companion website, gameenginegems.com, where updates and supplementary materials are posted. Many chapters offer downloadable source code, demos, and examples.Covering the latest developments and continuing to provide practical methods and tips for game engine development, Game Engine Gems 3 is indeed a new gem in the series. Not only does it aid professionals in their work, but it also shows students and others interested in game development how the pros tackle specific problems that arise during game engine development.

User’s Reviews

Reviews from Amazon users which were colected at the time this book was published on the website:

⭐Generell ein gutes Buch, obgleich für mich persönlich etwas enttäuschend. Habe schon mehrere Bücher von Lengyel (u.a. das 3D Mathebuch), die sind besser. Soll nicht heissen, dass dieses Buch schlecht ist, aber wenn man Lengyel kennt, sind die Erwartungen halt hoch.Zudem habe ich dieses Buch speziell wegen des Kapitels über Joint Limits bei Quaternionen gekauft, und gerade dieses Kapitel stellte sich als eher mager heraus. Pech gehabt, aber davon abgesehen ist das Buch immer noch OK.

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