
Ebook Info
- Published: 2015
- Number of pages: 257 pages
- Format: PDF
- File Size: 141.42 MB
- Authors: Jos Stam
Description
Fluid simulation is a computer graphic used to develop realistic animation of liquids in modern games. The Art of Fluid Animation describes visually rich techniques for creating fluid-like animations that do not require advanced physics or mathematical skills. It explains how to create fluid animations like water, smoke, fire, and explosions through computer code in a fun manner.The book presents concepts that drive fluid animation and gives a historical background of the computation of fluids. It covers many research areas that include stable fluid simulation, flows on surfaces, and control of flows. It also gives one-paragraph summaries of the material after each section for reinforcement.This book includes computer code that readers can download and run on several platforms so they can extend their work beyond what is described in the book. The material provided here is designed to serve as a starting point for aspiring programmers to begin creating their own programs using fluid animation.
User’s Reviews
Editorial Reviews: About the Author Jos Stam is a senior research scientist with Autodesk. He was born in the Netherlands and educated in Geneva, Switzerland, where he received dual bachelor degrees in computer science and pure mathematics. In 1989 he moved to Toronto, where he completed his master’s and PhD in computer science. His research spans several areas of computer graphics: natural phenomena, physics-based simulation, rendering, and surface modeling, especially subdivision surfaces. He has published papers in all of these areas in journals and at conferences. In 2005 he received the SIGGRAPH Computer Graphics Achievement Award, one of the most prestigious awards in computer graphics. He also won two Technical Achievement Awards from the Academy of Motion Picture Arts and Science and has been featured in Wired magazine.
Reviews from Amazon users which were colected at the time this book was published on the website:
⭐This is a great book. Computational fluid dynamics is not easy and there are very few, if any, math or physics books that cover the material with real implementation in mind – the few I’ve come across are terribly boring. This is a different kind of book and is a nice supplement to the author’s well-known paper on implementing fluid solvers.The missing star is for the choice of publisher and quality of the illustrations….. CRC Press is hardly coding hacker mainstream and is very expensive. Some of the illustrations/images are of very poor quality, as are some of the code listings.Still, a very good guide to getting started with fluid animation.
⭐Very easily and understandable explained the fundamentals of fluid simulation.I love the stories behind the algorithms, it makes a book colorful and fun to read.Peter
⭐This book is very useful for learning fluid animation for wide range of people – from high-school students to computer graphics researchers. The explanation is simple and direct, but yet it provides many deep insights that no other textbooks provide. It is amazing how this book avoids “boring math” to focus on “cool math”. Its witty writing style is intellectually amusing. Definitely I can recommend other people to read.
⭐A fairly well written and gentle introduction into an otherwise difficult subject.
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